来源:自学PHP网 时间:2015-01-26 11:14 作者: 阅读:次
[导读] 这篇文章主要介绍了会走动的图形html5时钟示例,需要的朋友可以参考下...
这篇文章主要介绍了会走动的图形html5时钟示例,需要的朋友可以参考下
使用HTML5制作时钟 复制代码 代码如下:<!DOCTYPE html> <html> <head> <title>html5时钟</title> </head> <body> <canvas id = "canvas"></canvas></p> <p> <script> var Clock = function (canvas, options) { this.canvas = canvas; this.ctx = this.canvas.getContext("2d"); this.options = options; };</p> <p> Clock.prototype = { constructor: Clock, drawCircle: function () { var ctx = this.ctx; ctx.strokeStyle = "black"; ctx.arc(this.canvas.width / 2, this.canvas.height / 2, 50, 0, 2 * Math.PI, false); ctx.stroke(); }, drawNum: function () { var ctx = this.ctx; var angle = Math.PI * 2 / 12; for (var i = 1; i <= 12; i += 1) { ctx.font = "20px Georgia"; ctx.textAlign = "center"; ctx.textBaseline = 'middle'; ctx.fillText(String(i), this.canvas.width / 2 + Math.cos(3 *Math.PI / 2 + angle * i) * 40, this.canvas.height / 2 + Math.sin(3 * Math.PI / 2 + angle * i) * 40); } }, drawPointer: function () { var ctx = this.ctx; var that = this; var date, hour, minute, second; date = new Date(); hour = date.getHours(); if (hour > 12) { hour = hour % 12; } minute = date.getMinutes(); second = date.getSeconds();</p> <p> var b = minute * Math.PI / 30; var c = second * Math.PI / 30; var a = hour * Math.PI / 6 + Math.PI / 6 * minute / 60; var minuteAngle = Math.PI * 2 / 3600; var secondAngle = Math.PI * 2 / 60; var hourAngle = Math.PI * 2 / 12 / 3600;</p> <p> ctx.beginPath(); ctx.save(); ctx.translate(that.canvas.width / 2, that.canvas.height / 2); ctx.arc(0, 0, 3, 0, 2 * Math.PI, false); ctx.fill(); ctx.closePath(); ctx.beginPath(); a += hourAngle; ctx.rotate(a); ctx.fillRect(-2, -22, 4, 30); ctx.closePath(); ctx.beginPath(); b += minuteAngle; ctx.rotate(b - a); ctx.fillRect(-1.5, -26, 3, 35); ctx.closePath(); ctx.beginPath(); c += secondAngle; ctx.rotate(c - b); ctx.fillRect(-1, -30, 2, 40); ctx.closePath(); ctx.restore(); }, rePaint: function () { this.drawPointer(); this.drawCircle(); this.drawNum(); }, tik: function () { var that = this; var ctx = this.ctx; this.rePaint(); window.timer = setInterval(function () { ctx.clearRect(0, 0, that.canvas.width, that.canvas.height); that.rePaint(); }, 1000); } };</p> <p> var options; var clock = new Clock(document.getElementById("canvas"), options); clock.tik(); </script> </body> </html> 保存后使用浏览器运行,可以看到走动的圆形时钟,大家试试看吧 |
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