Phaser.Physics.P2. GearConstraint

new GearConstraint(world, bodyA, bodyB, angle, ratio)

Connects two bodies at given offset points, letting them rotate relative to each other around this point.

Parameters:
Name Type Argument Default Description
world Phaser.Physics.P2

A reference to the P2 World.

bodyA p2.Body

First connected body.

bodyB p2.Body

Second connected body.

angle number <optional>
0

The relative angle

ratio number <optional>
1

The gear ratio.

Source - physics/p2/GearConstraint.js, line 18

Members

game :Phaser.Game

Local reference to game.

Source - physics/p2/GearConstraint.js, line 26

world :Phaser.Physics.P2

Local reference to P2 World.

Source - physics/p2/GearConstraint.js, line 31
Phaser Copyright © 2012-2015 Photon Storm Ltd.
Documentation generated by JSDoc 3.3.2 on Thu Feb 18 2016 14:41:05 GMT+0000 (GMT Standard Time) using the DocStrap template.

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  • game :Phaser.Game - 属性
  • world :Phaser.Physics.P2 - 属性