Provides methods used for setting the alpha property of a Game Object. Should be applied as a mixin and not used directly.
- Since: 3.22.0
- Source: src/gameobjects/components/AlphaSingle.js (Line 12)
Members
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alpha :number
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The alpha value of the Game Object.
This is a global value, impacting the entire Game Object, not just a region of it.
Type:
- number
- Since: 3.0.0
- Source: src/gameobjects/components/AlphaSingle.js (Line 68)
Methods
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clearAlpha()
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Clears all alpha values associated with this Game Object.
Immediately sets the alpha levels back to 1 (fully opaque).
- Since: 3.0.0
- Source: src/gameobjects/components/AlphaSingle.js (Line 33)
Returns:
This Game Object instance.
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setAlpha( [value])
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Set the Alpha level of this Game Object. The alpha controls the opacity of the Game Object as it renders. Alpha values are provided as a float between 0, fully transparent, and 1, fully opaque.
Parameters:
Name Type Argument Default Description value
number <optional>
1 The alpha value applied across the whole Game Object.
- Since: 3.0.0
- Source: src/gameobjects/components/AlphaSingle.js (Line 48)
Returns:
This Game Object instance.