Type Definitions
-
SpriteConfig
-
Type:
- object
- Since: 3.0.0
- Source: src/gameobjects/sprite/typedefs/SpriteConfig.js (Line 1)
Properties:
Name Type Argument Description key
string <optional>
The key of the Texture this Game Object will use to render with, as stored in the Texture Manager.
frame
number | string <optional>
An optional frame from the Texture this Game Object is rendering with.