Enables a Matter-enabled Game Object to be a sensor. Should be used as a mixin and not directly.
- Since: 3.0.0
- Source: src/physics/matter-js/components/Sensor.js (Line 7)
Methods
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isSensor()
-
Is the body belonging to this Game Object a sensor or not?
- Since: 3.0.0
- Source: src/physics/matter-js/components/Sensor.js (Line 33)
Returns:
true
if the body is a sensor, otherwisefalse
.- Type
- boolean
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setSensor(value)
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Set the body belonging to this Game Object to be a sensor. Sensors trigger collision events, but don't react with colliding body physically.
Parameters:
Name Type Description value
boolean true
to set the body as a sensor, orfalse
to disable it.- Since: 3.0.0
- Source: src/physics/matter-js/components/Sensor.js (Line 15)
Returns:
This Game Object.