A component to set restitution on objects.
- Since: 3.0.0
- Source: src/physics/matter-js/components/Bounce.js (Line 7)
Methods
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setBounce(value)
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Sets the restitution on the physics object.
Parameters:
Name Type Description value
number A Number that defines the restitution (elasticity) of the body. The value is always positive and is in the range (0, 1). A value of 0 means collisions may be perfectly inelastic and no bouncing may occur. A value of 0.8 means the body may bounce back with approximately 80% of its kinetic energy. Note that collision response is based on pairs of bodies, and that restitution values are combined with the following formula:
Math.max(bodyA.restitution, bodyB.restitution)
- Since: 3.0.0
- Source: src/physics/matter-js/components/Bounce.js (Line 15)
Returns:
This Game Object.